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DefiningSystem

waking the core

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One codebase, both stores, no janky compromise.

We build cross-platform mobile apps in Flutter and React Native that hold up next to anything written twice. Native conventions where they matter, shared code everywhere they don't — and we handle store submission end to end, including the rejection loops.

FlutterReact NativeApp Store
what's in it

What we build, concretely.

Cross-platform by default

One team, one codebase, iOS and Android in lockstep. Features ship to both stores the same week.

Feels native, not web-wrapper

Platform navigation, haptics, and gesture conventions — the details users notice without being able to name them.

Offline-first

Local storage, background sync, and conflict handling, so the app works in the basement and the elevator.

Push & deep links

Segmented campaigns, transactional pushes, and links that open the exact screen — installed or not.

Store submission, handled

Screenshots, metadata, review notes, rejection appeals. We have done it enough times to keep it boring.

Over-the-air updates

Ship JS-level fixes without waiting for review, with native releases when the store requires them.

stack & standards

The stack, and why.

Flutter

Pixel-consistent UI across platforms — our pick for design-heavy, animation-rich apps.

React Native

Our pick when your web team already speaks React and the app shares logic with it.

Swift · Kotlin

Native modules for Bluetooth, camera, and payments — only where the frameworks genuinely can't reach.

Local-first storage

SQLite, Drift, Realm — data models that sync when the network agrees.

CI/CD

GitHub Actions with Fastlane or EAS: a merged pull request ends in a signed build on both stores.

Firebase

Auth, analytics, crash reporting, and remote config wired in from the first build.

how it runs

How a project runs.

step 01

Prototype week one

A tap-through of the core flow on your actual phone before the real build starts.

step 02

Design per platform

Screens designed against iOS and Android conventions side by side — not a screenshot of the iPhone version stretched.

step 03

Build in milestones

TestFlight and Play internal tracks from week two. You are using the app, not watching a deck about it.

step 04

Launch & iterate

Store listing, phased rollout, crash monitoring, and a fix cadence driven by real reviews.

questions we get asked

Before you ask.

Whichever fits the project, and we'll tell you why in writing. Existing web team and shared logic: React Native. Greenfield, animation-heavy, pixel-strict design: usually Flutter.

the rest of the team

Everything else we build.

Have an app to ship?

Talk to the engineers who would actually do the work — no account managers, no sales deck. One call, then a written scope and a fixed price.

Book a scoping call